Sunday, November 6, 2016

The History of the Rock City by Request (PDF link)

It's not practical to recite the foundation of the Rock City idea each time before talking about it so the text of the initial chapters to "Building the Rock City" have been uploaded as a PDF.  Each of the chapters was originally a blog article and they aren't modified or not much from the original article although they may look strange in a two-column format.  (My Duck Soup:  Building the Rock City)

Note:  if you think it would be better, I can put that out there as a text article instead.  The formatting would be Neanderthal but it would be closer to looking like Blogger.

Those articles will show the structure and development of the Rock City but they don't touch any sociological aspects since I only wanted the parts required for building it.

Note:  this was by request from Yevette and she will let me know if it works for her for catching up with it.


The general thinking is the existing cities are too strangled with roads to be salvageable.  Much of the infrastructure (e.g. subways) was built well over a hundred years ago and there's no way of upgrading to newer systems without tremendous upheaval to the flow of people in and out of the city.

Therefore, build another city only this time build underground, in large part because we are not restricted to a single dimension and we can put as many levels in it as we like.  This allows us to increase the land area tremendously without requiring a large lateral spread.  That eliminates the need for cars since we can maybe walk a half mile down the street and then take an elevator.  Presto, I'm wherever I needed to go.

Before engaging too much on this, consider we hate cars.  They're wretchedly wasteful examples of a time which should have had the grace to realize what a smell it was making but now we can make them go away and we shall.  We won't need cars within the Rock City and we will use HyperLoop for transportation to other Rock Cities or anywhere else.

A fully kitted-out and populated Rock City is at least twenty years in the future so do keep in mind every word of this is toward hypothetical thinking but every bit of it is based on valid science because we don't want Buck Rogers magic sci fi.  It's got to be credible or it's no good.


Part of the motivation is due to the absence of forward thinking in a large-scale social malaise which is deeply concerning.  If you dream big then it just might happen but you must dream something or nothing happens at all.  I'll be croaked long before this could likely even start but I can seed things which maybe others can make happen.  In my current circumstance that's enough reason to do it.

Ed:  what if they just see rubbish?

At least they considered it and that's really all that can ever come from anything ... at least someone thought about it.   Music is exactly the same and it's a bad gig when people are yakkity yak all the time being sociable with each other because it means they're not paying all that much attention to the music.

It's the opposite in SL from RL like that since it's best in SL when the audience is NOT making much noise.  They won't hang about thinking, man, this sucks; it's only a button push to escape a bad gig so hanging about doesn't happen.  If they're staying and they're generally quiet (i.e. not throwing a lot of chat messages around), it almost always means they're really listening.

When they listen then they think and that's what you hoped when you started playing.

No comments: